About
Allan Yde is an Immersive Design Engineer and creative technologist specializing in real-time XR and multiplayer experiences. With a background in Art and Technology, he builds at the intersection of spatial computing, hardware, and playful interaction, turning physical movement, voice, and gesture into software and hardware you can feel.
Over the years he has led large-scale co-located XR projects that blend physical spaces with responsive digital worlds. His work spans AR games, assistive devices, interactive light sculptures, smart planters, and venue-scale experiences.
Recent highlights include leading development on Wizards Way, a multiplayer XR venue experience where he rapidly assembled and coordinated a cross-functional team to deliver gesture-based magic and real-time interaction for the whole family, alongside mixed-reality games for Spectacles and Quest, TransSense (an AI smart glove for people with visual impairments and a DTU startup award winner), and ARVIS, an infinite canvas for multiplayer agents.
Passionate about turning wild creative concepts into smooth, immersive realities, Allan thrives where technical execution meets playful design. He is especially excited about physical-digital hybrid experiences and how technology can create magical moments for audiences.
This is a collection of prototypes, demos, and shipped projects. For collaboration, speaking, or press, reach out on LinkedIn or email.
Clients
Achievements
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Atech Ambassador
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Snap Community Manager
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AR House Member
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AWE AR Panelist
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FMX Speaker
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DTU Startup Award, TransSense
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Skylab Ignite (Incubator)



